Friday, 18 March 2011

Ranking the rankings: how to run a tournament

League: Like in most European sports.  This rewards teams for consistency.  A team that consistently beats opponents over the course of a season can surely be called deserved winners at the end of it,  moreso than knockout play where luck can play a much bigger part.  In terms of sporting legitimacy, the league simply offers a larger sample size from which to draw results.  The problem with a league is actually a problem with the prevailing trend in esports since its inception; esports is based too much around one-off events with very few genuine leagues being run at all.  It takes time, coordination and continuous effort to run a league, which most tournament organisers seem unwilling to invest.

Read the whole column over at Rakaka

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